Gods and Empires

Hostage Negotiations
Making friends and influencing humanoids!

CR 1470 (IR 248): M5-D06

Translating the rubbings, which appear to be in an unknown elven dialect, reveals that there the ruins may be one of several outposts. Andoth wants the party to locate and explore any or all of the others in hopes of finding clues that may lead them to the ruins of an actual elven city. The party seeks out the Priestess Allisandra in hopes of learning more, only to learn that their recent altercations with the goblins seem to have enraged the violent humanoids. It seems that one of Allisandra’s Acolytes, a priest named Wellin, has been kidnapped, and she refuses to aid them until the situation is successfully resolved.

The party tracks the goblins back to their camp by the river, where the poor Acolyte is trussed and gagged and awaiting rescue. When stealth and the element of surprise fail, and a headstrong sorceror nearly killed, the mighty halfling negotiates the release of the hostage and manages to avoid loss of life…while making an enemy of the goblin shaman leading the raiders. In exchange for the return of her Acolyte, Allisandra willingly offers her assistance in deciphering the meanings of the cryptic rubbings taken from the ruin.

Results

  • Goblins do have an appreciation for beer, and tobacco, it seems.
  • Goblins do not appreciate it when you kill the goblins that are trying to kill you. What hypocrites.
  • There are potentially three other elven outposts in addition to the one already explored. The names of the four are the Lonely Hills Watch, the Lady’s Mirror Watch, the Whispering Mountain Watch and the Laurelwine Crossing Watch.
  • The altar in the ruins seemed to be dedicated to an unfamiliar Goddess.
  • The local youth are still annoying.
  • The party learns of three major goblin clans in the area: the Clan of the Red Claw, the White First Clan and the Broken Spear Clan.

People Met

  • Acolyte Burt
  • Acolyte Wellin
  • Goblin Shaman

Places Found

  • A lovely meadow for picking flowers and being abducted by goblins
  • A goblin camp by the river

Rewards

  • Lucius, Taran and Vyeter each receive 500xp for the successful rescue mission.
  • Taran receives a nice scrollcase and 2 divine spell scrolls (1st-level Bless and Calm Animals).

Experience Point Totals

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The Elven Ruins of Cort
For research purposes only!

CR 1470 (IR 248): M5-D03

The party learns that Andoth is a historian interested in learning more about the ruins common to this area, as well as the purported disappearance of an elven civilization in the distant past that may be linked to the ruins. Andoth has received word of some newly-discovered ruins near the town of Cort, some two days of travel to the west. Seeking writings, rubbings or artifacts from the ruins, Andoth send those of his employees who are sober enough on a mission to learn more about these ruins. Supplied with a suitable bribe and several days worth of travel rations, the part sets out for Cort to meet Baron Alivair of Cort and explore his future basement.

Skillful negotiation earns the party the opportunity to explore the ruins while the Baron’s workers take an unexpected holiday. In addition to searching for artifacts, the party also agrees to seek out the fate of some missing workers and guards. An afternoon of sifting through debris, crawling through tunnels and battling giant snakes yields a handful of minor treasures, a collection of charcoal and paper rubbings, as well as news on the fate of the missing persons. Confident in their success, the intrepid adventurers return home to recover from the ordeal.

Results

  • Unlike goblins, the Baron Alivair appreciates a good vintage.
  • Leaving no stone unturned, save for the ones that crushed the guards, has its rewards.
  • Taran has an irresistable allure…to snakes.
  • Elves just have a knack for spotting secret doors.
  • Waylan’s Bluff is home to a Temple of Illandra, the Goddess of Sacrifice.

People Met

  • Baron Alivair
  • Brock, the Foreman

Places Found

  • Cort
  • Future site of Baron Alivair’s keep/ancient ruins

Rewards

  • Party receives two vials of a pale, red liquid (healing potion) from Andoth.
  • Lucius receives 100xp for his diplomacy skills.
  • Lucius, Taran and Vyeter each receive 200xp for thinning out the snake population.
  • Party discovers a sword hilt, a mithral ring (plain), a mithral amulet (crossed spears), a statuette and 5 rubbings (4 statues and 1 altar).
  • Lucius, Taran and Vyeter each receive 30gp for a job well done.
  • Lucius, Taran and Vyeter each receive 750xp for the successful completion of their tasks.

Experience Point Totals

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The second day on the job...
To market, to market!

CR 1470 (IR 248): M5-D02

A new day greets the party, as do more chores. Entrusted with a bag of coin and a shopping list, the party must venture to town to meet the inhabitants of Waylan’s Bluff and to gather supplies for future assignments. Splitting up, the halfling and barbarian meet an elderly herbalist in need of assistant herb harvesters…a task which pits them agains raiders from a local goblin tribe. Meanwhile, the elves learn of a missing caravan and a reward offered for news of its fate.

Results

  • Picking herbs is vastly more difficult when being assaulted by goblins.
  • When raiding a caravan, it would seem that goblins have no appreciation for fine wine.
  • The local children can be a bit annoying.
  • There is a standing bounty of 1sp per goblin ear turned in to the city watch.
  • Waylan’s Bluff is home to a Temple of Eldoth, the God of Wisdom and Knowledge.

People Met

  • Meribeth the Herbalist
  • Allisandra, the half-elven Priestess of Eldoth
  • Orly Shalefoot, the dwarven merchant
  • Bhurkan Shalefoot, the dwarven blacksmith
  • Captain Peters of the town guard
  • Byron, an enthusiastic local youth

Places Found

Rewards

  • Lucius receives a healer’s pouch and two feverfew poultices (+10 to Fort saves vs disease) from Meribeth.
  • Lucius receives 300xp for goblin slaying.
  • A night of hard drinking thanks to a salvaged cask of Cold Harbor Red.
  • Lucius, Taran and Vyeter each receive 200xp for defending against a goblin ambush on the road…and for not killing each other over a cask of wine.
  • Taran receives a hooded lantern and four pints of oil from a grateful merchant.
  • Lucius, Taran and Vyeter each receive 500xp for the successful completion of their tasks.

Experience Point Totals

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Getting started...
My First Summer Job!

CR 1470 (IR 248): M5-D01

This story begins, as so many others have, with the need for employment. A halfling of questionable means, fearing the lynch mob and short on cash, looking for a place off the beaten path. A wild elf, recently departed from his home in the tundra in hopes of finding a mentor and possibly a sponsor to become a registered magic-user within the Imperium. A well-traveled common elf, devoted to a life of wandering and devoted to his interesting new companion of the road, who simply follows the path in front of him. These and many others lined up at the wizard’s tower this day, following the rumors that a powerful wizard seeks adventurers of cunning, skill and courage to work for him. So they join the others, gathered outside the door: mercenaries and brigands, a snotty wizard and a beefy barbarian. All await the appointed hour…until the dragon arrives, that is.

When the dust settles, it seems the only ones who remained were the halfling, the two elves and a barbarian. The illusionary dragon heralded the introduction of the wizard Andoth Waylan: reclusive researcher, humble historian and wizard of no meager talents. Brief introductions and a settling of the terms lead to an offer of employment that is quickly accepted by the group. So they begin to earn their keep, and perhaps be tested along the way.

Results

  • The opportunity to explore new places (the barn), and see exciting wildlife (snakes).
  • A chance to test one’s skill (or lack thereof) with locks and traps.

People Met

Places Found

  • Andoth’s Tower
  • Andoth’s Barn

Rewards

  • Employment grants several perks, including free room and board in Andoth’s tower, as well as access to a meager library.
  • Lucius receives 200xp.
  • Taran and Vyeter each receive 100xp.
  • Party receives a vial of snake venom and a vial of antivenom.

Experience Point Totals

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